Navigation


Tuesday
May152012

Mock ups 101 : The Avengers (NES)

So after watching the Avengers movie, I decided to check out the NES game, which is what got me interested in Avengers as a kid. The game, Captain America & the Avengers was a platformer released by Data East. It wasn't great, but it had some decent controls and more importantly, I like how each character (Captain America and Hawkeye) had different movelists. If you're in the mood, you can check out Super Adventures review here.

After checking the game again, I got a little hyped up and decided to do some mock up screenshot of how I would have made the game, with updated movie storyline in tune and loosen NES restriction. I do mock ups like this every once in a while for pratisce or brainstorming somtimes, so if you guys enjoy it, I will try to post up some of my old mocks in the future.

Anyway, here's some screenies, and if you like to find out my ideas for it's improvement you'll have to hit "read more".

I gave the Level Select screen a little comic strips treatment. Nick Fury now replace Wasp for the narative and mission descriptions and the Avengers logo is used as the player location indicator. The original game had 2 characters starting from different location and when one is defeated, the other have to rescue him, which forces you to replay the levels. I'd prefer the character switch to work more like NES GIjoe: Atlantis Factor, where you have to find and recruit them to the team for good.


Click to read more ...

Thursday
Apr192012

The Spring Bundle



Great news, everyone. Indie Royale’s Spring Bundle is now live, which includes Tobe's Vertical Adventure, Unstoppable Gorg, Depths of Peril, Inferno+, Ballistic and Slydris. It's awesome and you should get 1 for yourself and 5 more just as gifts for your love ones. It's spring, and we should all be nice.

On the other hand, there seems to be some slight mistake, and the bundle only provide Tobe's Vertical Adventure in Steam at the moment. We'll try to fix this soon, so you guys can have the standalone installer copy, just like what we had in Gamersgate.

Saturday
Mar032012

REVIEWS REVIEWS REVIEWS

One of the coolest thing about developing and releasing a game is getting reviews. Reading the pros and cons of what reviewers think about the game really helps, especially knowing these are people that play millions of game a day. That said, we have got some really exciting reviews to share, in case you're still deciding if you should buy the game.

Reviews

Video Reviews

Other Languages 

 

Thursday
Mar012012

Tobe & Friends Hookshot Escape

 

It feels like all I do these days is spamming around with the game news, but I guess that's what the anxiety and anticipation of releasing a new game can do to you.

On 1st March today, after months of hard work, I can finally announce that my heart and soul, Tobe & Friends Hookshot Escape is finally released. The game is compatible with iPhone, iPod touch and iPad. It requires iOS 4.3 or later and you can grab it for just USD1.99. If you're still considering, definitely check out some early reviews from Video Gamer (8/10) and iPhone Alley (4.5/5).

Though this is not our first game, it's our debut on the App store. If you have any comments, feedback or even a bug to report, we really love to hear them all, so drop us a line in our contact form or our guestbook. You can also check out our soundtrack, composed by the talented Luke Thomas. Of course, if you really love the game, be bold and let the world know by giving us a 5 Star on the app store and spread the word!

Tobe & Friends : Hookshot Escape is HERE!

Tuesday
Feb282012

Hookshot Escape Coming 1st March 2012

It's been pretty long since we first announced the game, and even longer since we started working on it. Well, the good news is, it's finally here for real, this Thursday, 1st March 2012. We've been working really hard on this, and I really think you guys are gonna like it as well.

Before the game is released, I just wanna thanks the amazing people from Rocketcats and The HalfBots for the amazing feedback and advice. Their experience really help to give the game some extra polish, and I think you're gonna feel the different from the flash version.

Once again, keep a lookout for it this Thursday, and please give us your support. While we're waiting, here's a gameplay trailer for those of you that wants to take a better look.